Earlier tonight, I finished up may playthrough of Red Faction: Guerrilla
. I have to say that I mostly enjoyed the game. The basic premise here is that you are a miner who goes to Mars to make use of his demolitions expertise. The oppressive government kills your brother off about 10 minutes into the game, so you become a freedom fighter (read: terrorist) and procceed to harrass them until you've liberated the planet.
Seems like a pretty standard affair with that. The game itself is a third-person sandbox game with a physics engine finally put to realizing the promise of the first Red Faction game: destructable terrain. In RF:G, nearly everything can be destroyed spectacularly. Buildings, people, vehicles: all of these are vulnerable to your heavy explosives. About the only thing you can't destroy is the actual "earth". I suspect this is to prevent you from destroying a building by digging a hole under one side of it and letting it fall over.
To me, the main draw of the game was finding fun ways to destroy buildings. My personal favorite was blowing up one side of a large smokestack such that it fell onto a nearby guard shack, destroying that as well.
The game has shown up several times on GoGamer at various price points. I ended up getting it for about $32 (minus $25 from a BillMeLater statement credit) in the PC variety. I would recommend it at about the $25-30 range.
Published by XPostGTK+